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Simple-Multiplayer-Unity3D / Multiplayer Project / Library / PackageCache / [email protected] / Rider / Editor / Util / LibcNativeInterop.cs
using System;
using System.Runtime.InteropServices;
using System.Text;

namespace Packages.Rider.Editor.Util
{
  internal static class LibcNativeInterop
  {
    [DllImport("libc", SetLastError = true)] 
    public static extern IntPtr realpath(string path, StringBuilder resolved_path);
  }
}